Page 1: Lab Escape – Las Vegas Casino
Page 2: Lawn Tennis – Legend of Kage
Page 3: Legend of Steel – Lightforce
Page 4: El Linaje Real – Loco-Motion
Page 5: Lode Runner – Lucky Luke: Nitroglycérine
Page 6: Ludic: Break the Loop – The Lurking Horror
Screenshot of Lode Runner

Lode Runner

(Brøderbund, 1989)

Not a lot of people know this, but this all-time classic game was released for the CPC, albeit much later than its original release back in 1983. I don’t recall it being released in the UK, though. Anyway, you are Jake Peril, and must collect all the treasure on each screen – and there are 150 screens to work your way through! The treasure is guarded by the Mad Monks, who will follow you as you walk along the platforms and climb up and down the ladders. However, after a few goes, you may be able to find out how to avoid them. You can also dig holes so that the monks fall into them, but be careful that you don’t fall into them yourself! The graphics have been enhanced, but they still retain the feel of the original game. The same goes for the gameplay, which still retains all of its charm.

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Screenshot of Lone Wolf: The Mirror of Death

Lone Wolf: The Mirror of Death

(Audiogenic Software, 1991)

Reviewed by Robert Small

Ascend a tower guarded by enemies, traps and a magic mirror in this fantasy action game. At the start of your quest you are able to assign various skills to assist you, such as healing, invisibility and a kinship with animals (I really like this one as you can summon a wolf!). You’re then dropped into the tower to start your ascent. You’ll start off by avoiding fireballs but soon will be pitched into one-on-one combat, which sees you taking on a reflection of yourself. There’s great music at the start, good graphics with some nice details, and good controls. One of the best CPC fantasy games.

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Screenshot of Loopz


(Audiogenic Software, 1991)

A puzzle game where your aim is, as the name suggests, to create loops out of various shapes – L-, S- and U-shaped wedges and straight lines, big and small. There are three types of game to play; a free-for-all where you can simply create whatever loops you want, another where you must achieve a certain target score to progress to the next level, and one where on each level, you are shown a more complex loop, and have to reconnect some pieces which are removed from it. This latter game is the real test, and after the first ten levels, you’ll need a really good memory to put the loop back together again. Needless to say, if you’re not a fan of puzzle games, this game isn’t going to interest you, but the graphics are fairly good, there are three tunes to listen to, and there’s a password system as well.

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Screenshot of Lop Ears

Lop Ears

(Players, 1991)

Lop Ears is a little bunny who ventured out to play, but he wandered a long way from home. Sadly, the authorities have built a bypass across the land, and poor little Lop Ears has to find another way home – so can you help him? Now, come on, you can’t leave a lovely bunny rabbit all on his own! This is an arcade adventure in which you collect objects and try to find uses for them, much like the Dizzy series. Watch out for other animals, such as dogs, squirrels and weasels, who will deplete your energy – even other rabbits don’t like you. That’s not very nice, is it? The graphics are quite good, although they lack colour, but the animation is marvellous. There is also no sound at all during the game. However, there are enough puzzles to keep you occupied for a while, although there are some annoying situations where you can die instantly.

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Screenshot of Lorna


(Topo Soft, 1990)

Lorna is a sexy blonde girl who is the creation of the Spanish artist Alfonso Azpiri. She starred in a few Spanish comics, which were certainly not suitable for children! Well, she has huge breasts and wears almost nothing... As Lorna, you have to battle her way through a swamp, a cave and a forest, to reach a temple. Once you enter the temple, you must find the six pieces of Lorna’s robot and then assemble them. On three of these levels, you are armed with a gun. There are a lot of aliens to kill, and you can use either the butt of the gun, or shoot them – although your ammunition is very limited. This makes the game rather difficult. The graphics are colourful, but there is very little sound and the gameplay becomes slightly tedious after a few goes.

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Screenshot of Los Angeles SWAT

Los Angeles SWAT

(Entertainment USA, 1988)

Reviewed by Pug

You take control of a three-man squad of the LA SWAT team, who have been pressed into action to ease the riots occurring in the streets. Several criminals have taken over the streets and must be stopped. This game was released as a budget title, and a poor one it was. Poor presentation leads to a slow push-scroll affair where you move upwards trying to shoot and avoid the randomly generated criminals. After around two full screens of sluggish scrolling, a stand-off occurs, leading to a new level that looks like the last. Did I mention there’s no sound!

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Screenshot of Lost Caves and the Tomb of Doom

Written by Amstrad Action’s Adam Waring, this is a maze game where you have to collect ten diamonds, whilst avoiding the falling boulders which you have to set loose during your explorations. There are also lots of guardians on the lookout for you. One version of the game has a built-in cheat to let you select any level you want, which is a good thing, as it’s impossible to get off the first level – and indeed, all the others. There are some good graphics and the tune is reasonable, but the guardians are far too hard to avoid.

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Screenshot of Lotus Esprit Turbo Challenge

Lotus Esprit Turbo Challenge

(Gremlin Graphics, 1990)

Get ready to compete in the Lotus Challenge with fifteen other competitors as you attempt to score points in various tracks in every corner of the world. There are three difficulty levels with seven, ten and fifteen tracks in each respectively, and each has their own characteristics. You’ll need to be really good to win races, although it’s possible to win the championship without winning any races! On some tracks, you might need to pit for fuel as well. In short, this is one of the best racing games on the CPC. The graphics may not be stunning, but the scrolling is really fast and you really feel like you’re doing 140mph. The music and sound effects are good as well.

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Screenshot of Lucky Fruits

Lucky Fruits

(KnightSoft, 1985)

Reviewed by Pug

An early entry into the CPC’s catalogue of fruit machine simulators. Feature-wise, everything’s there that you would associate with such a game for the time it was released. Presentation-wise, this one, although colourful, looks a little basic. In fact, soon after playing this game you begin to sniff a BASIC program that, although does a good job, just doesn’t cut the mustard. Simple and sparse sound effects just increase the desire to look elsewhere for a more pleasing choice of game.

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Screenshot of Lucky Luke: Nitroglycérine

Lucky Luke: Nitroglycérine

(Coktel Vision, 1987)

A railway is being built that will run east to west across America, and Lucky Luke has the task of guarding a train that is carrying a cargo of explosive nitroglycerine. Based on one of the many comic books featuring the cowboy Lucky Luke, this game consists of five episodes with varying styles of gameplay, such as moving around a screen trying to perform actions in the correct order, shooting bandits as they slowly appear from doorways, searching for the stolen nitroglycerine, and solving a complex puzzle by pulling levers to move railway tracks. The graphics are colourful, although they are often quite blocky and look somewhat messy. The music is also not particularly good. As for the gameplay, all of the episodes, with the exception of the puzzle-solving section, are much too easy to complete.

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