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Page 1: Fairlight - Fiendish Freddy's Big Top o' Fun
Page 2: The Fifth Axis - Fire!
Page 3: Fire and Forget - Five-a-Side Footy
Page 4: Five a Side Soccer - F1 Tornado Simulator
Page 5: Football Champions - Forbidden Planet
Page 6: The Forest at World's End - 4 to 4 Back to the Future
Page 7: Frank Bruno's Boxing - Froggy
Page 8: Frontline - Fu-Kung in Las Vegas
Page 9: The Fury - Future Shock
Screenshot of Five a Side Soccer

Five a Side Soccer

(Mastertronic, 1986)

Oh, no! Don't talk to me about this one! This is a pitifully poor football game which is simply far too easy. It's not just the graphics, which look like a five-year-old drew them and which feature colour clash; nor the awful sound effects which pass for the crowd cheering and the ball being kicked; it's that the opposition are easy meat, and in some instances you can walk straight through them and into the goalmouth without any bother. The animation is dire as well. Avoid this game!

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Screenshot of Flash

Flash

(Loriciels, 1987)

Reviewed by Guillaume Chalard

The Earth has been invaded by aliens and you must clear it! You're a kind of bionic soldier who can transform at will into a jeep, a tank or a helicopter (!). Well, there isn't much more to tell you about this game. The graphics are dull, the action is boring and the sound is awful. All you can do is try to stay awake as long as possible. I hate those games that haven't got an ending; when all the aliens have been killed, the colours change and... it's back to the beginning!

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Screenshot of Flash Gordon

Flash Gordon

(Mastertronic, 1988)

Reviewed by Pug

If you're seeking a challenge for a few quid... whoops, we're not back in the 1980s. Flash Gordon consists of three stages which are very difficult but a worthy challenge in their distinct ways. The first stage involves a platform affair seeking out Lord Barin, who is hidden beyond the jungle where you first find yourself. There's only one way through this jungle, where you must keep your weapon topped up and try not to run out of time. It took me ages to find the route without cheating. The second stage involves meeting Lord Barin and having to fight him in a Street Fighter II-style game – quite impressive for its time. I never reached the third stage. Overall, good, colourful graphics with average sound effects depicting a game where you have to think in order to win.

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Screenshot of Flimbo's Quest

Flimbo's Quest

(System 3, 1990)

Professor Franz Dandruff has kidnapped Pearly the princess from Dewdropland, and Flimbo must rescue her. There are seven levels to complete, and on each one, you must collect a number of scrolls by shooting the Professor's Genetically Undesirable Mutants (GUMs). There is a picture at the bottom of the status screen which shows you what type of GUM to look out for – the mutant to shoot flashes to let you know that it has the next scroll. Some GUMs leave money behind them, which you can use to buy some power-ups at Dazz Bazian's shop. The game has 'cute' written all over it, with colourful and cheerful graphics and fairly simple gameplay. However, every level consists almost solely of shooting random monsters repeatedly, which is not enthralling at all.

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Screenshot of Flippit

Flippit

(Splash, 1988)

It's time to use the grey matter, to solve 105 brain-busting puzzles. Each puzzle consists of a pattern on a square grid, and you have to click on certain squares to produce the pattern shown at the bottom right of the screen. Clicking on squares changes the state of other squares in the grid, but you will need to experiment to find out exactly which squares are affected when you click on a particular square. The first few levels are easy, as one might expect, but it quickly becomes more difficult. Thankfully, you can start on any level. The graphics are unspectacular and the game is written in BASIC, but most puzzle game fans should like it. For the rest of us, it's not really a game that will keep you enthralled for long.

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Screenshot of Fluff

Fluff

(Radical Software, 1994)

Fluff is the CPC's answer to Sonic the Hedgehog – so said Amstrad Action, and the similarities are there. Fluff has to rescue her four children on each level, negotiating platforms and lifts and avoiding insects, weeds and nasty pits of slime. This is one of the very few games that makes maximum use of the Plus' facilities, and it was also one of the last commercial games to be released for the CPC range. The graphics are nothing less than stunning and there's a cool tune as well. It's also an excellent game, although the scrolling is a bit jerky.

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Screenshot of Flunky

Flunky

(Piranha, 1987)

Have you ever wondered what it might be like to be a servant at Buckingham Palace, catering to the Royal Family's every whim? As a flunky, your ambition is to get the autograph of five members of the Royal Family by helping them out. For instance, Prince Charles wants his polo balls back, Sarah Ferguson wants you to paint freckles on her face, Prince Andrew wants a boat to play with, and Princess Di can't find her wig! The graphics are very blocky but are bright and cartoony, and most of the tasks are difficult to complete, with some very obscure objects required.

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Screenshot of Flying Shark

Flying Shark

(Firebird, 1988)

Pilot a World War II biplane, the Flying Shark, over enemy territory, shooting planes, tanks and gun turrets. So there's nothing original about the plot of the game, which is another vertically scrolling shoot-'em-up that you've seen many times before. There are five levels, but you will need some seriously nifty reflexes, not to mention good eyesight, to make it that far. Yes, it's a rather difficult game, partly because there are so many planes on the screen at once, but mostly because the bullets are very difficult to see since they blend in with the background. The graphics are OK, but the music could be better, and so could the gameplay.

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Screenshot of Flyspy

Flyspy

(Mastertronic, 1986)

Another one of those bizarre games! In this one, you must locate the brain within a maze and destroy it with a bomb. You control a little helicopter and you can pick up objects to use in certain sections of the maze. There's a lot of teleporting to be done and it's easy to get trapped, and you'll also need a pen and paper to note the codes for the teleport stations. The graphics are great, the music and sound effects are both wonderful, and it's a lot of fun to play as well, too, especially with all the silly messages that the programmer (who was only 15 years old when he wrote the game) has left in the maze!

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Screenshot of F1 Tornado Simulator

F1 Tornado Simulator

(Zeppelin Games, 1991)

Fly your Tornado fighter plane through four levels of airborne mayhem, shooting down formations of enemy jets and avoiding their bullets. Thankfully, unlike a lot of other shoot-'em-ups, the bullets are easy to see; they're red and orange to make them stand out from the background. At the end of each level is a huge target for you to destroy – a tank, a helicopter, a jet, or an airport control tower. There's no music, and the only sound effects you'll hear are when you're firing bullets, or you or an enemy plane is destroyed. However, the graphics are very nice, and it's a good game, albeit one that is slightly too easy.

See also: Q10 Tank Buster.

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