Screenshot of Railways
Screenshot of TVBALL
6th February 2016
I may have reduced my CPC activities (and thanks very much to those of you
who have e-mailed me with messages of support for everything I've done over the
years), but I'm still checking the CPCWiki forum
regularly, and there are still plenty of new releases and games being developed!
Firstly, an English version of
Elf has been released. You can download it from NVG.
Trewdbal Productions is developing a
conversion of Sid Meier's game Railroad Tycoon for the CPC, provisionally
entitled Railways. The aim of Railroad Tycoon is to earn money by
building a rail transportation network that transports passengers and goods from
one place to another.
A preview version of Railways is available, and
although you can't buy any trains, you can explore the map and lay tracks and
build stations, which will give you a feel of how the game should eventually
look as development progresses.
I have spent countless hours playing Transport Tycoon
Deluxe (a fairly similar game to Railroad Tycoon) and its open source
successor OpenTTD, so it was a real surprise to hear about an attempt to
convert this style of game to the CPC! You can
follow its progress on the CPCWiki forum.
A team of Hungarian programmers have
converted a Breakout clone to the CPC. The original version for the
Enterprise computer was called Enterball, and it was also converted to
the Videoton TV computer – a computer I had never heard of until now. I
don't know what the specifications of this computer are, but the CPC conversion,
entitled TVBALL, looks very Spectrum-like and there are some issues with
the speed of the bat and ball. You can
download TVBALL from the CPCWiki forum,
but make sure you scroll down to get the latest version of the game!
Screenshot of Skool Daze
Screenshot of Jumping Jack Sinclair ZX Spectrum Emulator
Screenshot of Elf
31st January 2016
Three new CPC games have been released recently, two of which are
conversions of ZX Spectrum games.
The first one is Skool Daze, which is
widely (and in my opinion rightly) regarded as an all-time classic; I have fond
memories of playing it, and its sequel Back to Skool, on a Spectrum. It
was actually released at the end of 2015, although as usual, I've only got round
to writing about it now! You play a boy named Eric, and you must retrieve your
school report from the headmaster's office by finding the four-letter
combination to the safe. However, you also have to attend lessons and avoid
getting lines from the teachers; get 10,000 lines and you're expelled!
The Spectrum version has been completely disassembled and
meticulously documented, and Spanish CPC user Joseman took up the challenge
of converting it to the CPC. Naturally, it lacks the colour of the Spectrum
version, and the default colour scheme is hideous, but thankfully there is the
option to change the colours to something easier on the eye. You can
download the CPC version of Skool Daze
from NVG. Now, does anyone want to try
converting Back to Skool to the CPC?
The second game is from 40Crisis, who
has already emulated several Spectrum games on the CPC, like
His latest conversion is Jumping Jack, which was originally released in
1983 for the ZX Spectrum 16K by Imagine Software and was featured in a 'making
of' article in issue 146 of Retro
Gamer magazine a few months ago. It's a very simple platform game in
which you must jump up through moving holes in the platforms to reach the top of
the screen, while dodging enemies that move from left to right. It's initially
quite addictive but it soon becomes very frustrating indeed.
Jumping Jack can be downloaded from the
However, this download doesn't actually include the game itself; instead, it
contains a program to generate the CPC version of the game from the ZX Spectrum
version. Therefore, you will also need to download a TAP or TZX file of the
Spectrum version, which can easily be found on
World of Spectrum.
The third game is a Spanish text
adventure called Elf. It's an unofficial adaptation of an Amiga and
MS-DOS arcade game that was released by Ocean Software in 1991. Yes, I thought
it sounded a bit odd that an arcade game could be adapted as a text adventure,
but there you go. It contains lots of digitised pictures and looks quite
impressive, but obviously you'll need to understand Spanish to be able to play
it properly. However, the author Javy Fernández has stated that an
English version is to follow. You can
Sadly, the Push'n'pop website, which
was a focus for the CPC demoscene community and also hosted an interview with
the organiser of the #CPCRetroDev competition that I linked to just two months
ago (see entry below), has disappeared from the Internet. The articles that were
on the site have been donated to CPC-POWER
for their archives, which will be a great relief to many CPC users out there,
but I can't find the aforementioned interview on CPC-POWER yet.
I have decided that I am going to
curtail my Amstrad CPC activities significantly this year. I've realised over
the last few years that I have spent far too much time with the CPC, mostly
maintaining the NVG archive, trying to keep it as tidy as possible, and
uploading new versions of games – and it's still nowhere near as tidy as I
would like it to be!
I will definitely not be abandoning the CPC scene completely
– I've been part of it for 20 years – but it's become too
much of an obsession and it was increasingly taking over my life. I will
not be taking down NVG and CPC Game Reviews, but don't expect to see
these sites being updated frequently any more (not that I was reviewing many
games for CPC Game Reviews anyway, admittedly).
24th December 2015
Happy Christmas, everyone! I have reviewed five games:
Missas has reviewed one game:
Screenshot of The Return of Traxtor
28th November 2015
Following on from writing Space Pest Control as part of the 2015
#CPCRetroRev Game Creation Contest, Juan J. Martínez has converted his
Spectrum game The Return of Traxtor to the CPC. It's a puzzle game in
which you must match three or more coloured blocks to make them disappear.
Blocks are constantly appearing at the top of the screen and pushing the other
blocks downwards. You can download The Return of Traxtor from Juan's
3rd November 2015
The Push'n'pop site has a fascinating
interview with the organiser of #CPCRetroDev
about the origins of the contest, which is well worth reading.
2nd November 2015
All 35 entries – and one other entry that was disqualified –
to download from the #CPCRetroDev site in both CDT and DSK format.
Screenshot of Regreso al CPC
Screenshot of Space Moves
Screenshot of Frogalot
Screenshot of Mas to the Past
1st November 2015
The results of the 2015 #CPCRetroDev Game Creation Contest were announced
yesterday. This is the third year that it has been running, and thanks to the
increased publicity the 2015 contest received within the wider CPC community, a
record 35 games were submitted to the competition! A total of €900 of
prizes was offered, and there were two main categories (BASIC, for games written
entirely in BASIC, and PRO, for all other games), as well as two 'special
mentions'. The verdicts of the jury are:
- 1st: Regreso al CPC (Antonio Corpas) – €100 prize
- 2nd: Junior! (MiguelSky) – €50
- 1st: Space Moves (Toni Ramírez) – €300
- 2nd: Frogalot (CNGSoft) – €150
- 3rd: Top Top (Rantan Games) – €75
- Technical achievement: Frogalot (CNGSoft) – €125
- Originality: Mas to the Past (Antrax CPC) – €100
Congratulations to all the winners and nominees!
Only a few of the entries have been released so far, and my
understanding is that the organisers will release and publicise each entry
individually over the coming weeks. However, some authors have decided not to
wait and have already made their entries available for downloading (click on the
names of each game below to download them):
(nominated for the PRO category)
(winner in the PRO category)
Space Pest Control
(Juan J. Martínez)
(nominated for the PRO category)
(nominated for the PRO category)
In the meantime, you can find more details (in Spanish) of the
nominations and results, as well as screenshots of all 35 entries, at
In other news, Eric Safar has released a few screenshots of
his forthcoming adventure Athanor 2: La Légende des
Hommes-Oiseaux, the sequel to Athanor which was released last year.
So far, the game looks very impressive! You can keep up to date with its
progress by visiting Safar Games.
Screenshots of Athanor 2: La Légende des Hommes-Oiseaux
As it was Hallowe'en very recently, I had hoped to review a
few horror-themed text adventures, but in the end, I only had time to look at
one of them:
Finally, Missas has reviewed two games:
Screenshot of Let's Go!
Screenshot of Elf
2nd October 2015
Morri has released a new CPC game called Let's Go! It's a clone of
the mobile platform game Relic Rush which has been written using
CPC Basic 3 and a
variety of other tools. It's a very simple game; a pink blob wanders left and
right and climbs and descends ladders, but the only way you can control it and
stop it moving is to hold down the SPACE bar or the Fire button on the joystick.
You can download
Let's Go! from NVG.
A video showing an early preview of a version of Nintendo's
Super Mario Bros. for the CPC has been uploaded to YouTube.
Gianpaolo Ingegneri is the person behind the preview, and there's a brief
interview in both English and Spanish on the
RetroManiac blog. The preview currently only shows the very first level
scrolling endlessly, but it looks promising – although I suspect that
Nintendo won't be happy if they find out about it!
Spanish CPC users may also be interested to learn of a new
text adventure called Elf which is being developed by Defecto Digital
Studios for both the CPC and the PC. It's based on the platform game released
by Ocean Software in 1991. Visit Defecto
Digital Studio's site for screenshots and a
YouTube video. Of
course, the game is in Spanish, but it looks very nicely presented, and there
are digitised graphics for each location.
I have reviewed seven games: